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Props - The Blonde

Modelling the props for this film was maybe my favourite part of the entire process!

As a longtime fan of games like, "The Sims", and Planet Zoo", I found great pleasure in using clutter to build a more believable environment of the cafe and the street.

It was important to me that I didn't sacrifice the feel/fullness of the environment, just to save myself on Render time. So I ensured to build a lot of props, but kept them fairly simple meshes, and used texturing to add any finer details.

Software: Maya, Substance Painter

Production Time:  7 Months (September 2025- May2026)

Props_AO.jpg
Props_REN.jpg
Props2_AO.jpg
Props2_REN.jpg
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