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Props - The Blonde
Modelling the props for this film was maybe my favourite part of the entire process!
As a longtime fan of games like, "The Sims", and Planet Zoo", I found great pleasure in using clutter to build a more believable environment of the cafe and the street.
It was important to me that I didn't sacrifice the feel/fullness of the environment, just to save myself on Render time. So I ensured to build a lot of props, but kept them fairly simple meshes, and used texturing to add any finer details.
Software: Maya, Substance Painter
Production Time: 7 Months (September 2025- May2026)




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